
Below we have many games that you can set up for your classroom or family. Each has a specific Skill Application and Objective...and they are all FUN! Simply click the link for each to get all the game instructions and directions for play. You can then print out the page for reference.
Beginning Braille
• The Alphabet Game
Skill Application: Braille letter recognition.
Object: To be the first player to return to start.
• Match and Stick
Skill Application: Braille letter recognition.
Object: To be the first player to return to start.
• What’s That Number?
Skill Application: Number recognition. One to one correspondence.
Object: Student will read a Braille number and choose the corresponding number of objects to match.
• Number Matching
Skill Application: Braille number recognition
Object: To match Braille numbers
• Go Fish
#1 Skill Application: Tactile discrimination: same/different
Objective: To collect fish by correctly naming shapes as same or different.
#2 Skill Application: Letter identification/letter sounds
Objective: To collect fish by correctly naming letters.
• Reporter
Skill Application: Tactile discrimination: same/different
Objective: To be able to recognize textures, objects, or braille shapes as same or different.
• Mamas and Babies
Skill Application: Tactile discrimination: matching braille shapes.
Object: To correctly match “babies” to their “mamas” which have the same braille shape.
• Bingo
Skill Application: Braille letter recognition
Object: To be the first person to cover a row of letters.
Primary Braille
• Braille Dot Recognition
Skill Application: Slate and stylus, help with reversals
Object: To be the first person to make a braille letter with the numbered cubes
• Cross the Line
Skill Application: Initial blends (Contractions sh, ch, st, th, wh)
Object: To be the person with the fewest chips on his/her side of the line when all the cards have been read.
• Six Square
Skill Application: Part word contractions
Object: To be able to name part word contractions and use them in words that contain the contraction.
• Four Square
Skill Application: Initial blends (Contractions sh, ch, st, th, wh)
Object: To be able to name words that start with initial blends.
• Finish the Sentence
Skill Application: Vocabulary review
Object: To complete a sentence with a word that makes sense.
• Million Dollar Word Game
Skill Application: Phonics
Object: To be able to take apart a long word and apply phonics skills.
• Catch the Dropped Contraction
Skill Application: Lower cell part word contractions
Objective: To be able to recognize and read words with lower cell part word contractions.
• Guess My Word
Skill Application: Vocabulary review
Object: While being given clues, correctly guess as many words as possible in 2 minutes.
• Toss and Read
Skill Application: Braille word contractions
Object: To acquire all of the braille chips by reading the contractions correctly.
• Make A Sentence
Skill Application: Using braille contractions in every day reading/writing.
Object: To be able to use a braille contraction in a sentence.
• How Do You Spell That Contraction?
Skill Application: Being able to spell contractions when using the keyboard.
Object: To match a contraction to the correct spelling.
• Activities Using Hot Dots
(Hot Dots can be purchased from Exceptional Teaching Aids www.exceptionalteaching.com )
#1 Skill Application: Braille letter recognition
Objective: To correctly choose a specific letter using a Hot Dots pen
#2 Skill Application: Braille contraction recognition
Objective: To correctly choose a specific contraction using a Hot Dots pen
#3 Skill Application: Matching grouped braille letters
Objective: To find the matching group of braille letters using a Hot Dots pen.
#4 Skill Application: Vocabulary recognition
Objective: To correctly choose the word that answers a clue.
Math
• Place Value Game
Skill Application: Place Value
Object: To be able to read a number with at least 4 digits
• Cover Up
Skill Application: Addition and subtraction through 12
Object: To be the first person to cover up all of his/her numbers.
• Add It Up
Skill Application: Using the abacus for addition
Objective: To finish the game with the highest number.
• 100 or 0
Skill Application: Using the abacus for addition or subtraction. Also reviews tallies and estimating.
Object: To reach 100 (if adding) or 0 (if subtracting) by the exact number, and to do it in the amount of estimated rolls of the dice.
Misc.
• Button Board
Skill Application: Positional concepts, listening skills.
• Let’s Sequence
Skill Application: Sequencing.
Object: To reach 100 (if adding) or 0 (if subtracting) by the exact number, and to do it in the amount of estimated rolls of the dice.

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